I remember the first time that I actually sat up and took notice of a so-called “Tape” emulation plug-in. It was way back in the 32 bit days of 2009. VOS (Variety of Sound) had just been awarded KVR Audio’s Plugin-of-the-Year top honors for their “FerricTDS” plug-in. It was (and remains) a delightful freeware offering that certainly did impart tasty tape-like flavor to any audio source.
I enjoy throwing ToneBooster’s “TB_ReelBus” on drum tracks. It sounds great, it’s easy to dial in, and it offers plenty of configuration options. What’s more, it can be had for only €20. Other times you’ll find me smiling with satisfaction at the even better executed tape emulation heard in Slate Digital’s “VTM”. That said, I was more than a little intrigued when I received the official press-release concerning Softube’s “Tape”. If “Tape” exuded the same kind of highly convincing analogue vibe that other Softube treasures do, it must be something to behold – er, listen to, rather. *Grin.
Softube Tape lists for $99 (USD). I don’t know about you, dear reader, but I’m especially eager to delve into it and find out what everybody’s favorite “Rock-n-Roll Scientists” have come up with this time!
Enter Analog Tape emulation – one of the quickest methods to inject a convincing degree of analogue-esque mojo into a digital recording. I personally recommend using tape emulation on drum busses – it really does gel individual drum channels together nicely while infusing subtle (or possibly not so subtle) character.
Used judiciously, “Softube Tape” coats digital tracks with harmonic weight and/or sheen; enabling them to come alive with oodles of vibe and fullness. As with most Softube delicacies, driving the front end will produce a palate of sumptuous sonic abandon.
A closed, proprietary product-management system, by the name of “Gobbler”, is now being utilized by Softube. Through the (downloadable) Gobbler app, you can access downloads for all your personal Softube product purchases. As of the time of this publication, older Softube products are still downloadable as an “ALL-IN-ONE” installer. Going forward, it is my understanding that new releases are limited to the Gobbler system. At this point in time, you can also access your Gobbler authenticated installers via any standard web browser as well.
Something that I’ve come to appreciate about Softube/Gobble system is that it’s easy and convenient to download individual installers. If you would rather not download a large All-In-One installer, this accessibility proves to be very welcome indeed.
Tape effectively conveys not only the sound, but also the appearance of a high end studio recording deck. Softube’s GUI gang has been attentive to graphically presenting the details and nuances of a physical tape machine’s appearance. Tape shows off a visually-pleasing, steel grey chassis, viewed, as it were, under sophisticated room lighting and subtly cast shadows. Convincing depth-of-field photo-realism is in vogue here. This GUI is 3D-ish perspective at its finest – not in the least flat or vector-like.
Three clearly marked, faux push buttons brightly indicate which of the three built-in tape machines are currently activated. Switching between machine models results in differing tape reels being displayed – an extra touch of classy artistry.
On the right, another large rotary dial yields user control over IPS tape speeds. While audio playback is being processed, photo-realistic animation polishes off the graphical interface with finesse. Furthermore, you’ll readily notice that tape speed adjustments are visually portrayed by the rotation rate of the reels. Of course, this has nothing to do with sound quality, but it sure is cool . . .
Appropriate spacing between the varied GUI appointments and sensible, straight forward design makes for an uncomplicated, enjoyable user experience. From end-to-end, Tape’s interface is neat, clean and intuitive.
Alt + click resets a knob or slider to its centered, default position; granular adjustments can be made while keeping your keyboard’s ctrl key depressed.
If I had one complaint about Softube’s “Tape”, it would be that the GUI is too small on today’s high definition screens. While the GUI is very attractive, it’s a bit undersized for my liking.
I strongly encourage Softube to create resizeable/scalable GUIs, going forward. As a matter of fact, since many of their products are quite expensive, perhaps their entire product line should be re-released with resizable interfaces.
VU Meters: These respond smoothly, featuring fluid hardware-like accuracy. Their movements can be set to react to either input signal strength or Total Harmonic Distortion levels. Personally, while I do think that it’s kinda cool to monitor THD levels, I suspect that most mix engineers will leave the switch toggled to the “Level” position.
Referenced by Softube themselves as being a “Classic Swiss high end reel-to-reel machine, known and loved for its precision and linearity”, perhaps we can surmise that Type “A” is modeled on one of the famed Studer-Revox units.
Type “C” is listed on the tin as being of British origin with a distinct vibe, and tends to be the brightest sounding of the lot. This leaves me wondering if perhaps it isn’t modeled after one of the old hefty, cinder block sized EMI machines.
Tape Speed: I suppose that this function is somewhat self explanatory, but what’s a review article without having at least a few words to describe each element? *Smile.
At slower recording speeds, physical tape captures fewer high end details and generally becomes less stable. As such, the lower IPS (inches per second) speeds on our virtual unit here emulate those same behavioral characteristics – producing more ‘Lo-fi’ sounds. Contrariwise, increasing tape speed results in greater fidelity; yet retains the sweet, gluing quality that analogue tape is so well known for.
Expanding the “RC-1” controller panel grants access to the following:
Dry/Wet: Yeah, baby, you know what this one is for - easy breezy parallel processing. If you’d like to get zany with distortion and simply bleed some saturation in with the dry signal, it’s entirely doable. However, there is another delectable, albeit less obvious, benefit attainable from using this knob. In tandem with moderate “Speed Stability” settings, highly convincing tape flange effects are easily wrought. This effect can be very tasty indeed -- on drum overheads, for example.
High Freqency Trim: This feature gets a definite nod of approval from yours truly. I’m really digging how sumptuously Softube’s “Tape” flavors audio material, but at its default ‘flat’ setting, I do find my ears straining to pick out upper frequency details. High Frequency Trim restores some of the sheen that might have been lost – especially when tape Type “B” is active.
Conversely, if you’re dealing with especially bright audio material, dialing back the trim will smooth out harsh-sounding high frequencies.
Crosstalk: In old analogue tape decks, as with any analogue multi-channel audio processing device, leakage from one track will bleed into adjacent tracks. This characteristic is faithfully reproduced via the ‘Crosstalk’ circuitry coded into “Tape”.
In all truth, engineers worked diligently to keep their recording machines running optimally with regular maintenance, head cleaning, head demagnetizing, and etcetera. Ol’ Skool techs didn’t *want* crosstalk; we tried to suppress it. Notwithstanding, part of the charm inherent in classic analogue recordings, is the so-called cohesiveness that slight amounts of crosstalk would print into a final mix.
Noise: This unassuming little toggle switch lets you add a realistic and authentic degree of tape hiss (and circuit noise?) to the processing chain. Many of today’s younger home producers might not realize it, but top tier, professional tape machines were built from very high quality components; noise really wasn’t much of an issue. Virgin, studio-grade tape running at 15 IPS, produced only minute amounts of hiss. This was lessened to near digital quality whilst operating at 30 IPS. Thus the “Noise” feature here is an accurate reproduction; not an embellished deluge of annoying white noise.
That said, when applied to a spartan mix, or a folksy acoustic recording, Softube’s implementation of ‘noise’ does what the big recording decks did – it imparts an ever-so-subtle wash that seems to fill in any imperceptible gaps. Personally, I think it would be pointless to engage it on a dance mix or a rock record. . . Jus sayin’.
Master Levels: Nice, smooth long-throw faders. Pardon my playful sarcasm, but you know what these do, yes? Increase input level, or decrease it. Increase output level, or decrease it. But hey! Even though anyone who’s ever pressed a red record button knows what a volume slider is for, ya gotta admit that they sure do come in handy. *Grin.
Tape Run Stop: Discontent to leave any stone unturned, Softube has not overlooked a unique attribute of working with tape that only we older guys would remember – tape start and stop drag. Unlike digital devices, powering off a tape machine would literally result in a slowed down, dragging sound. The reverse was true when starting it up again. As a matter of fact, this would happen even with normal Stops and Starts. As such, one would be careful to reverse or forward the tape as necessary while executing punch-ins -- just to be sure that the mechanism was running at full speed.
It seems to me that “Tape” adds an aural lushness and harmonic dusting of magic powder over a mix bus, unlike any other plug-in that I’ve personally ever worked with. I rate it very highly. Thanks to the propitious inclusion of a High Freq Trim function, full range control over a very broad frequency spectrum is well provided.
I really like what Tape does to most nearly any audio source. It infuses dimension, depth and an elusive sonic quality that’s difficult to describe. To my ears, "Tape" adds an airy, spacious quality to audio material. We can aptly use descriptives such as ‘weight’, ‘sheen’ and the like, but this one really does need to be heard to be properly understood.
Here’s a quick full mix example in four flavors. I used "Tape" as the final processor on the master bus of this track, at its default speed of 15 IPS. Lastly, I repeated the short clip using Type “A” again, but set to 30 IPS.
*This clip is courtesy of Acoustica, the creators of Mixcraft Pro Studio 8. The song is a copyrighted piece by Mitchell Sigman. Vocals provided by the fabulous Kim Wood.*
CPU & Memory Consumption:
CPU consumption is nice n’ light. As a point of reference, while monitoring in PreSonus Studio One 3.5.1 on my Intel i7 7700 HQ system, “TB_ReelBus V3” sits at around 4% CPU usage. Slate’s “VTM” takes up 5 percent. I’m happy to report that Softube’s “Tape” asks for a mere 2 percent.
I loaded (10) instances of “Tape” into an empty Studio One 3.5.1 project on my system. The PreSonus performance monitor indicated a 5 percent CPU hit.
Softube’s “Tape” is fast becoming one of my favorite tape machine plug-ins. The plug-in is very, very authentic sounding and super simple to dial in. It loads quickly and sounds great. Best of all, it *bests all competitor’s similar products in regard to CPU hit. ☻
4.5 out of 5 Stars !
- Reel-y, reel-y authentic tape-like sound – it sure convinced me!
- Intuitive, well laid-out GUI.
- High quality and diverse saturation/distortion effects.
- Super simple to configure.
- Works as expected, NO finicky surprises.
- I have but a single complaint about "Tape" - the lack of a
Stay in the Loop - Subscribe Today!
Brother Charles is a freelance writer, Gospel music artist and minister. Charles had been a professional touring musician during the nineties; working primarily as a lead guitarist in the Canadian country music industry. Brother Charles is also involved with music production and quality home recording.
Intellectual Copyright - 2017 - All rights Reserved. This review may not be copied or reproduced in whole, nor in part, without express written permission from the author.