“With 72 subtly-different modelled channels reproducing the nuances of a large analog console, bx_console E as a mix tool is huge, powerful, and satisfying.”
- Richard Chycki, mix engineer (Aerosmith, Dream Theater, Rush, Skillet), 2017.
Great strides have been taken within the digital (and computer) domains to achieve some decent approximations of the hallowed large-desk-console sound. By my estimation, one of the first developers to really come up with something good was Waves; back in January of 2006. Mind you, the release price of Waves’ SSL 4000 Collection was steep --peaking the money meter at around $1200 USD! Ouch.
There have been others whom have produced some pretty good-sounding plug-ins: Metric Halo, Solid State Logic themselves, Universal Audio, and a few others. However, very few “real” mix engineers, who were well acquainted with the genuine article, were ever highly convinced by said console emulations plug-ins.
Then came Dirk Ulrich & the crew, from over at Brainworx, touting their new “Tolerance Modeling Technology” as (hopefully) the definitive solution to everyone’s console emulation quest. Superb “brain work” it certainly was indeed! Not only has Brainworx’s team of programming engineers painstakingly modeled each component in the respective SSL 4000 “E” & “G” series channel strips, they did so across 72 separate channels! The likes had never been done before.
This is an exciting development, friends. Stick n’ stay --let’s find out just how good these hopeful accessories are. At full MSRP, bx_Console E and bx_Console G each requires a debit of $299 (USD) from a buyer’s bank account. I realize that $300 bucks is far from cheap, but bundling these high end plug-ins together with other Plugin Alliance dandies will result in goodly discounts. It’s important to note that each one has been on sale for $179 (USD) respectively. Of particular interest, if you buy one or the other of bx Consoles, you can get the alternate version for a low "crossgrade" price of only $99 (USD).